![]() The vibe in so many stages of that game is incredible, it was so simple yet so immersive. It's an absolutely 'Must-Play' game, to lock yourself in your room turn off the lights and just play for hours on a dark weekend. ![]() The combat was not only fast and frenetic but the 'vibe' of the game was incredible as well, Severance: Blade of Darkness (known as Blade: Edge of Darkness in Europe) is a third person Hack and Slash developed by Spanish studio Rebel Act Studios and. Think of Quake 3 Arena but with swords instead of guns, that's a very easy way to describe it. Timecodes: 00:00 Fortress of Tell-Halaf 01:58 Mines of Kelbegen 05:12 Tombs of Ephyra 07:29 Oasis of Nejeb 11:01 Fortress of Nemrut 13:31 Temple of Al Farum Detailed guide: https. ![]() Point being it's best played 'fast' moving around a lot strafing etc, ![]() Rune doesn't really lock on (I can't even remember if it can or not), Severance is different than Rune in that Severance acts like a 'dueler' when you lock on with an enemy, giving you choices and options of many different types of attacks and maneuvers, It's right up there with Severance in terms of 'Classic' Awesomeness, but it plays more 'fast' and doesn't have 'dueling'. Rune really is an awesome game though if people haven't played it yet go play it now, Though Severance is overall a much better experience and more complex. It's considered a classic and I personally think that game is great as well,
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